Dead rising 2 pc controller
![dead rising 2 pc controller dead rising 2 pc controller](https://assets.vg247.com/current//2016/07/dead_rising_remaster_banner_big_1.jpg)
The forthcoming Dead Rising 2: Case West does require purchase of the full game, and is again 360-exclusive. In theory, multi-console owners could buy this on 360 then play the full game on PS3, but the fact that you can import your progress from Case Zero into the main release is probably too tempting to pass up. The first piece of DLC, Case Zero, is a standalone adventure and pseudo-demo costing 400 MSP.
![dead rising 2 pc controller dead rising 2 pc controller](https://s2.gaming-cdn.com/images/products/5161/orig/game-steam-dead-rising-cover.jpg)
While the technical advantages become more numerous the longer you play the game, the reasons for favouring the Xbox 360 version of Dead Rising 2 over its PS3 sibling go beyond the pixels, textures and performance level: there's platform-exclusive bonus content too. In this scene, depth of field filtering on PS3 is nowhere near as strong. The more you play Dead Rising 2, the more minor visual cutbacks you find. On the bottom we see an area of the game where the player's shadow just disappears completely.
![dead rising 2 pc controller dead rising 2 pc controller](https://img.youtube.com/vi/6H8HZ-a1_Pg/0.jpg)
Another example can be seen in the top shot comparison, where the depth of field effect isn't as well-filtered as it is on the Xbox 360 game. It's hardly groundbreaking stuff, but again lends some evidence to the theory that Dead Rising 2 was primarily an Xbox 360-led title that needed more than a bit of technical man-handling before it could fit and run well enough on PlayStation 3. For example, in the above shot comparison we can see that the normal maps are missing a lot of detail on PS3. It could well be a memory issue, but there are cases where texture quality appears to be have been dialled back on PS3. The overall look of the game remains close between both versions, however, though there are occasional discrepancies in image quality which again tend to favour the Xbox 360 game. Thankfully these kind of changes aren't really apparent in gameplay. Normal maps can be dialled back quite brutally on PS3 (bottom) and we also see evidence of lower-resolution textures too on Chuck's jacket (top).